Kermit Crimson

I KERMIT WILL REMAIN KING!" - Kermiavolo

E - frog's pulverizer: Kermit appears above the enemy and barrages them if the first punch lands dealing a total of 924578452 damage.

R - K I N G: Kermit Crimson Thrusts its fist into the enemy dealing 9281072627 damage and being restored to full health.

T - Froggietaph ultimate: Kermit Crimson and the user go into a vulnerable state, if they are hit by any attack, Kermit Crimson will teleport behind the attacker and thrust their fist into them, similar to K I N G.

Z - Total Time Erase: Kermit Crimson goes into a state where they can't attack but can be harmed until one health, at one health they restore the damage dealt by players near and revert it back to them.

X - Time Skip: teleport to your cursor.

Y - CHOP CHOP ITS OVER: if hit the enemy is put into a infinite loop of chops by a clone of Kermit Crimson This move is inescapable and you cant reset

U - ONLY I WILL REMAIN IN THIS WORLD!: Kermit Crimson shoots a green pellet from its hand, if someone is hit by it you teleport behind have Kermit Crimson grab them and then proceeds to melt them to death.

V - THIS IS MINE!: you grab the nearest projectile.

C - SHINEI!: Kermit Crimson unleashes a punch that ties up the person hit with it dealing at first 1.5 damage and then shoots them with all projectiles collected each does 0.1 damage, but after 3 minutes have passed the person hit suffers from rash bleeding effects, 0.5 damage each milosecond lasting for a minute.

Passives:

A - TRUE FROG KING: you have no cooldowns, incept for the Y move.

B - Toxic effects: if you are killed by being melted, in your next life you have a poison effect that lasts for 20 seconds dealing 1.5 damage each.

C - Fatal wound: if you are killed during the C move, at a random point your next life you are hit with a donut effect that deals 30 damage to you.